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Mobile Game Development

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Devlog

  • Midterm Project
    October 07, 2020 by cmunoz
    After having added Score textmeshprougui Camera stopped rendering player in game scene. Player sprite completely disappears along with malfunctioning music and sound effects. However, the pause menu s... Continue reading
  • Rail Game
    September 24, 2020 by cmunoz
    Navigate your player through tilt controls with any IOS or Android device. Tilt to avoid objects, // After 15 seconds, cubes begin to spawn in sporadically... Continue reading
  • Holding Gameplay
    September 15, 2020 by cmunoz
    Beginning this game, we've dumped in some tanks and designed a holding feature that launches our bullets farther the longer we hold down the input, or in this case our finger! Light taps shoot close w... Continue reading
  • Rotation and More Enemies
    September 15, 2020 by cmunoz
    This time around, I have added UI buttons to rotate the player as well as add in a random amount of enemies on screen. Instead of spawning in more tanks, I thought the player could enjoy some more cas... Continue reading
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